Say hello @threesided
This is a small selection of pieces I've made digitally, with pixels, 3d, ink, and more.
Video games have been a part of my life since I was just a wee babby. I love nothing more than when I get a chance to make some of my own.
Dig Dig is a game I made in a couple weeks to familiarize myself with Pico-8, an all-in-one 8 bit game engine. It was fun being able to make all the assets and logic in one IDE, and I'm a sucker for pixel art and 8bit music.
I had to use some clever workarounds to get past the map's 128 x 128 tile limit, and to get large number storage to keep those hi-scores high ;)
The goal of the game is to dig as deep as you can, collecting lots of valuable loot along the way, until you run out of fuel.
Every year there is this really awesome event called the Famicase Cover Art Show. This spawned A Game By Its Cover, a game jam where you take those fake Famicom cartridges and turn them into playable games.
In it, you play as a pink-haired knight, determined to reach the depths of the dungeon. The game is largely procedural and has no end, so keep hacking your way (the walls are desructible) as deep as you can get.
In Color Coded, you match 3 or more colors, or 2 pairs of colors to form their additive secondary colors (Cyan, Yellow, Magenta). By combining one of each (Red, Blue, Green, Cyan, Yellow, Magenta) you get a rainbow piece!
This one never really left the ground floor, but overall I'm happy with where it ended up. Watch out for those null pieces!
In my life I've had the privilege of working on a wide variety of projects. I'm always looking for new ways to tell a story, a new world to build, or a new challenge to tackle.